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Old Mar 22, 2010, 04:31 PM // 16:31   #21
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People that leave if they have no monk, are just plain bad. I have gotten countless gladiator points with no monk or healers at all.
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Old Mar 22, 2010, 05:15 PM // 17:15   #22
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it needs to be fixed, not removed
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Old Mar 22, 2010, 05:33 PM // 17:33   #23
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No idea what your talking about. I've never gotten dishonorable Hex and I play plenty of RA, JQ and AB. And I ALWAYS report leachers and botters.

You must be some kind of douche or something that can't figure out how to play by the rules so you decide to whine about it instead.
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Old Mar 22, 2010, 07:37 PM // 19:37   #24
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Originally Posted by Chocobo1 View Post
Just run in and suicide, leave as soon as it says Defeat or Victory.

Might as well remove dishonorable. After the removal of TA, RA is just:

Enter
See if you have a monk
If yes then stay
If no then go back to step 1.

And you can't blame people for doing this, why stay and win that 1 round for a pitiful amount of balth.
Pretty much.

RA has always been plagued by the necessity of a monk. Honestly, monks are far, far overpowered in PvP settings. Of course, they are that way so that ANet can maintain the type of quasi-tactical battle system we currently have...but it doesn't work at all with randomly assigned teams.
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Old Mar 22, 2010, 10:05 PM // 22:05   #25
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Originally Posted by nacho3232 View Post
it don't work, I should not get a penalty if I leave and all my team is dead and the other team has 4 live players...........NO WONDER THIS GAME IS DEAD!!
You are an idiot, quit leaving and deal with it, I wish they would make it longer for people like you.
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Old Mar 22, 2010, 10:21 PM // 22:21   #26
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Originally Posted by nacho3232 View Post
it don't work, I should not get a penalty if I leave and all my team is dead and the other team has 4 live players...........NO WONDER THIS GAME IS DEAD!!
You had a few bad rounds in RA...so?

sSince you offer no insight as to how you would change dishonorable other than to "kill it", I'm just going to assume that this is a QQ thread.

/request lock
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Old Mar 22, 2010, 10:30 PM // 22:30   #27
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Originally Posted by nacho3232 View Post
it don't work, I should not get a penalty if I leave and all my team is dead and the other team has 4 live players...........NO WONDER THIS GAME IS DEAD!!
sir, you sound quite mad
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Old Mar 22, 2010, 11:38 PM // 23:38   #28
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Originally Posted by Yelling @ Cats View Post
Pretty much.

RA has always been plagued by the necessity of a monk. Honestly, monks are far, far overpowered in PvP settings. Of course, they are that way so that ANet can maintain the type of quasi-tactical battle system we currently have...but it doesn't work at all with randomly assigned teams.
haha, I used to suicide too. The thing about monks in pvp is true. Bad rules are bad rules. When dishonorable hit, pvp was half dead already so there were many good players in RA: they wanted to play ta/ha/gvg, but if they couldn't so they hang in RA. DP shut the door for them for good: they left, pve poured into RA to replace them. That was a long time ago.
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Old Mar 23, 2010, 01:26 AM // 01:26   #29
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Originally Posted by Neo Atomisk View Post
it needs to be fixed, not removed
Agreed, the only problem I have is when one remaining party member is alive and runs away for the duration of the match. I'd sooner take the dishonour points but would prefer it if I wasn't penalised at all for leaving in such a situation.
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Old Mar 23, 2010, 05:43 AM // 05:43   #30
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Whenever you roll a bad group, do what I do: suicide, leave at 00:01, resurrect whoever resurrected you [just to be an asshole], and alternate between multiple accounts. It's as if there was no such thing as the d-hex! "Report-[Ab]users" will continue abusing the leech-report function, so there's no point in sweating Qqers. Just be sure you never talk in chat; it just makes reporting you alot easier. Also, name your toons something difficult to type so that abusing you isn't as easy [i.e.: lll ll l l ll lll l (aka: barcodes)]. Do everything in your power to screw everyone over because they're guaranteed to screw YOU over anyhow. It's called "an eye for an eye".

F

T

W

!

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Old Mar 23, 2010, 02:47 PM // 14:47   #31
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Quote:
Originally Posted by Regulus X View Post
Whenever you roll a bad group, do what I do: suicide, leave at 00:01, resurrect whoever resurrected you [just to be an asshole], and alternate between multiple accounts. It's as if there was no such thing as the d-hex! "Report-[Ab]users" will continue abusing the leech-report function, so there's no point in sweating Qqers. Just be sure you never talk in chat; it just makes reporting you alot easier. Also, name your toons something difficult to type so that abusing you isn't as easy [i.e.: lll ll l l ll lll l (aka: barcodes)]. Do everything in your power to screw everyone over because they're guaranteed to screw YOU over anyhow. It's called "an eye for an eye".

F

T

W

!

People like you should get dishonorable instead.
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Old Mar 23, 2010, 06:15 PM // 18:15   #32
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People like you should be able to understand sarcasme.
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Old Mar 23, 2010, 06:27 PM // 18:27   #33
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Well this thread has devolved into another name calling affair. To the OP who started the whole thing play by the rules or don't play.
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Old Mar 26, 2010, 10:08 PM // 22:08   #34
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if every other player on your team is dead couldn't you /resign your way out?
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Old Mar 26, 2010, 10:41 PM // 22:41   #35
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Quote:
Originally Posted by Regulus X View Post
Just be sure you never talk in chat; it just makes reporting you alot easier. Also, name your toons something difficult to type so that abusing you isn't as easy [i.e.: lll ll l l ll lll l (aka: barcodes)].
Select the player (in party window for example) and type /report. No need to type /report <name>.
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Old Mar 27, 2010, 02:34 AM // 02:34   #36
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it only happens if you repeatedly abandoned your team should not be a problem.

no need for it to go away. not like you leave once and immediately get dishonorable penalty. you must have been ditching a lot to get it. hence deserving to get the penalty

Also if ArenaNet would please add Dishonorable penalty to those who commit multiple suicide, just so they could leave a match they don't like. thanks.

Last edited by pumpkin pie; Mar 27, 2010 at 02:36 AM // 02:36..
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Old Mar 27, 2010, 02:50 AM // 02:50   #37
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A problem with removing the dishonorable system is that pre-dishonorable, some people would start a game, and leave just to be assholes.
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Old Mar 27, 2010, 03:05 AM // 03:05   #38
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Dishonorable is the only thing preventing me from playing RA more than 5 minutes each day.

People posting in this thread need to understand a couple of things before they post, though:

1) Playing without a Monk (Or healer in general, some rits do fairly well) IS pointless. Just because you CAN get 25 cons, or 5 cons for that matter, doesn't mean you should.

2) Playing WITH a monk gives you a major advantage over teams without a Monk. I would almost go as far as saying teams with a Monk have a 99% chance of winning against non-Monk (Or again healer in general) teams, given that the Monk has got a basic clue what he's doing OR the non-Monk team has an incredibly lucky team set-up. (VoR for shutdown and then 3 straightforward damage dealers who know what they're doing for example)

The chances of getting 25 consecutives (Which is the ultimate goal in "PvP", to win as much as you can) are next to non-existent. The fact people say: "I've once gotten 25 cons without a Monk" pretty much explain how rare of an occasion it is. Just because you can get 25 cons without a Monk once every 100 runs doesn't mean it's a feasable way of playing.

Which concludes me to my last point:

3) Refusing to resign without a Monk is forcing your teammates to play a game in which the chance of winning (getting consecutives) is below any value worth playing, and thus can be concidered griefing.

Dishonorable is a retarded system that so far, has only backfired. I try to run frontline, but I get shutdown 24/7 due to lack of a healer, so I simply /resign and stop playing from there on. My teammates reported me for leeching, and I got dishonorable.

I play healer and I get matched up with 2 other Monks. I kindly ask them to resign, and when I saw the enemy team had 1 Monk aswell, I refused to play any further, sat down and resigned. They reported me for leeching, because I didn't feel like bashing some buttons for 5 minutes only to draw in the end.


Dishonorable is something that works in AB, where people can easily leech it, and where people were leeching it.

In doesn't belong in RA however, where it is rather the game design that flaws, than the people. Believe me when I say: I don't want to give up 9/10 matches due to not getting matched up with a Monk, or getting matched up with too many Monks, but I have to. Since only 1 map provides a NPC healer, which only has a shitty heal for that matter, you simply have no other alternative than to resign.

Dishonorable doesn't fix the problem, it punishes people trying to fix the problem. It was a dumb idea, one of the many in GW, that failed to do what it was supposed to do (atleast in RA), and only annoyed the people who took the format the least bit serious. (And by that I mean simply trying to win)

Last edited by Killed u man; Mar 27, 2010 at 03:07 AM // 03:07..
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Old Mar 27, 2010, 05:51 AM // 05:51   #39
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Quote:
Originally Posted by nacho3232 View Post
NO WONDER THIS GAME IS DEAD!!
How is Guild Wars a dead game? Sure it has some problems but there are still tons of people playing ALL the time.
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Old Mar 27, 2010, 06:45 AM // 06:45   #40
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Last edited by upier; May 10, 2010 at 04:27 PM // 16:27..
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